Mysteries of the Lost Gold: Difference between revisions
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{{Notice DLC}} | |||
{{#vardefine:bannerOverride|Mysteries of the Lost Gold Event banner.png}} | |||
{{#invoke:CargoQuery|main | |||
|q?tables=Event | |||
|q?fields=name=name,startDate=startDate,endDate=endDate,promoImage=promoImage | |||
|q?where=name="Mysteries of the Lost Gold" | |||
|template=Event infobox | |||
|q?limit=1 | |||
}} | |||
''<p>The veil lifts from the mystery of an ancient legend...<br>'' | ''<p>The veil lifts from the mystery of an ancient legend...<br>'' | ||
''Unknown dangers lie on the journey ahead—</p>'' | ''Unknown dangers lie on the journey ahead—</p>'' | ||
Line 11: | Line 18: | ||
Players during the event explore a hexagonal map to unlock resources and rewards as they follow the characters in Nosta. | Players during the event explore a hexagonal map to unlock resources and rewards as they follow the characters in Nosta. | ||
===Story Stages=== | ===Story/Exploration Stages=== | ||
Nosta's map is a hexagonal grid consisting of several stage types: primarily these are '''Story Stages''' and '''Exploration Stages'''. Each tile costs some amount of supplies to unlock (listed below); tiles which cross "Border Checkpoints" unlock in pairs, and the cost needs only be paid once for the pair (for example, unlocking [[Lost Gold Story 01-07]] also unlocks [[Lost Gold Explore Nosta Forest VII|Explore Nosta Forest VII]] for "free"). | |||
* Story Stages take the player through the event-exclusive storyline; the story is joined in Act I, then splits apart into four paths for Act II and Act III before rejoining for Act IV. In order to view a story tile, the player must have viewed all story stages that precede that chapter; this means that to view the Act IV story, the player must have finished all four routes for Act II and III. | |||
* Exploration Stages put the player onto a grid-based map where the player must complete map tasks such as defeating a Boss, finding Supply chests, and finding the Exit. In the Beach, Forest, and Mountain exploration stages, one Supply Chest per stage will contain {{Item icon|Universal Part}} x1, used for upgrading [[#Facility Control|Facilities]]; all remaining Supply Chests will contain varying amounts of {{Currency|S-Chip}}s (often 10, but up to 100). | |||
====[[File:Mysteries of the Lost Gold Beach icon.png|44px|link=]] Beach==== | ====[[File:Mysteries of the Lost Gold Beach icon.png|44px|link=]] Beach==== | ||
[[File:Lost Gold Beach stage map.png|350px]] | [[File:Lost Gold Beach stage map.png|350px]] | ||
Unlocking all tiles on the beach requires {{Item icon|Emergency Medicine}} x475, {{Item icon|Lumber}} x555, {{Item icon|MRE}} x475, {{Item icon|Drinking Water}} x475. The player begins the event with 500 of each resource, and the remaining lumber is part of the work order tutorial, so it's possible to unlock all Beach stages immediately. | |||
=====Story Stages===== | |||
{{#cargo_query:tables=Stage | {{#cargo_query:tables=Stage | ||
|fields=CONCAT('[[', _pageName, '|', name, ']]')=Stage Name, | |fields=CONCAT('[[', _pageName, '|', name, ']]')=Stage Name,originalUnlock=Unlock Cost | ||
|where=_pageName | |where=_pageName LIKE "Lost Gold Story 01%" | ||
|format=table | |||
}} | |||
=====Exploration Stages===== | |||
{{#cargo_query:tables=Stage | |||
|fields=CONCAT('[[', _pageName, '|', name, ']]')=Stage Name,originalUnlock=Unlock Cost | |||
|where=_pageName LIKE "Lost Gold Explore Nosta Beach%" | |||
|format=table | |format=table | ||
}} | }} | ||
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[[File:Lost Gold Forest stage map.png|675px]] | [[File:Lost Gold Forest stage map.png|675px]] | ||
Unlocking all tiles in the forest requires {{Item icon|Emergency Medicine}} x6,340, {{Item icon|Lumber}} x6,345, {{Item icon|MRE}} x6,015, {{Item icon|Drinking Water}} x6,350. | |||
=====Story Stages===== | |||
{{#cargo_query:tables=Stage | {{#cargo_query:tables=Stage | ||
|fields=CONCAT('[[', _pageName, '|', name, ']]')=Stage Name, | |fields=CONCAT('[[', _pageName, '|', name, ']]')=Stage Name,originalUnlock=Unlock Cost | ||
|where=_pageName LIKE "Lost Gold Luke Investigation 02%" OR | |where=_pageName LIKE "Lost Gold Luke Investigation 02%" OR _pageName LIKE "Lost Gold Artem Investigation 02%" OR _pageName LIKE "Lost Gold Vyn Investigation 02%" OR _pageName LIKE "Lost Gold Marius Investigation 02%" | ||
|format=table | |||
}} | |||
=====Exploration Stages===== | |||
{{#cargo_query:tables=Stage | |||
|fields=CONCAT('[[', _pageName, '|', name, ']]')=Stage Name,originalUnlock=Unlock Cost | |||
|where=_pageName LIKE "Lost Gold Explore Nosta Forest%" | |||
|format=table | |format=table | ||
}} | }} | ||
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[[File:Lost Gold Mountain stage map.png|675px]] | [[File:Lost Gold Mountain stage map.png|675px]] | ||
Unlocking all tiles in the mountain region requires {{Item icon|Emergency Medicine}} x7,420, {{Item icon|Lumber}} x7,320, {{Item icon|MRE}} x7,840, {{Item icon|Drinking Water}} x7,220. | |||
=====Story Stages===== | |||
{{#cargo_query:tables=Stage | {{#cargo_query:tables=Stage | ||
|fields=CONCAT('[[', _pageName, '|', name, ']]')=Stage Name, | |fields=CONCAT('[[', _pageName, '|', name, ']]')=Stage Name,originalUnlock=Unlock Cost | ||
|where=_pageName LIKE "Lost Gold Luke Investigation 03%" OR | |where=_pageName LIKE "Lost Gold Luke Investigation 03%" OR _pageName LIKE "Lost Gold Artem Investigation 03%" OR _pageName LIKE "Lost Gold Vyn Investigation 03%" OR _pageName LIKE "Lost Gold Marius Investigation 03%" OR _pageName LIKE "Lost Gold Story 04-01" | ||
|format=table | |format=table | ||
}} | }} | ||
====[[ | =====Exploration Stages===== | ||
{{#cargo_query:tables=Stage | |||
|fields=CONCAT('[[', _pageName, '|', name, ']]')=Stage Name,originalUnlock=Unlock Cost | |||
|where=_pageName LIKE "Lost Gold Explore Nosta Mountain%" | |||
|format=table | |||
}} | |||
=== | ====[[File:Mysteries of the Lost Gold Outer icon.png|44px|link=]] Outer Island==== | ||
[[File:Lost Gold Island stage map.png|350px]] | |||
Unlocking all tiles on the outer island requires {{Item icon|Emergency Medicine}} x6,000, {{Item icon|Lumber}} x6,000, {{Item icon|MRE}} x6,000, {{Item icon|Drinking Water}} x6,000. | |||
=====Story Stages===== | |||
{{#cargo_query:tables=Stage | |||
|fields=CONCAT('[[', _pageName, '|', name, ']]')=Stage Name,originalUnlock=Unlock Cost | |||
|where=_pageName IN ('Lost Gold Story 04-02', 'Lost Gold Story 04-03', 'Lost Gold Story 04-04', 'Lost Gold Story 04-05', 'Lost Gold Story 04-06') | |||
|format=table | |||
}} | |||
=====Exploration Stages===== | |||
{{#cargo_query:tables=Stage | |||
|fields=CONCAT('[[', _pageName, '|', name, ']]')=Stage Name,originalUnlock=Unlock Cost | |||
|where=_pageName LIKE "Lost Gold Explore Nosta Outer Island%" | |||
|format=table | |||
}} | |||
|[[ | |||
| | |||
| | |||
|[[ | |||
| | |||
| | |||
===Mediation Stages=== | ===Mediation Stages=== | ||
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===Work Orders=== | ===Work Orders=== | ||
Work Orders are unlocked after completing Lost Gold 01-06 and generate supplies over time for unlocking additional land area tiles in Mysteries of the Lost Gold. A player can assign each of the four male leads to an item. Each of the male leads has | Work Orders are unlocked after completing Lost Gold 01-06 and generate supplies over time for unlocking additional land area tiles in Mysteries of the Lost Gold. A player can assign each of the four male leads to an item. Unlocking all map tiles requires approximately '''20,000''' of each resource type. Each of the male leads has his own specialty when it comes to gathering supplies. The available supplies, their default guys, and their timings are as follows: | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 264: | Line 256: | ||
<small><nowiki>*</nowiki>MA7 Locator is unlocked after completing all land areas.</small> | <small><nowiki>*</nowiki>MA7 Locator is unlocked after completing all land areas.</small> | ||
After Sept. 14, the Speed Up option for Work | When all 98 areas of Nosta are unlocked, {{Item icon|Lumber}}, {{Item icon|Emergency Medicine}}, {{Item icon|MRE}}, and {{Item icon|Drinking Water}} Work Orders supply selection automatically change to {{Item icon|MA7 Locator}}. A total of three can be held, each requiring 24 hr to find. The previous resources can no longer be selected. After Sept. 14, the Speed Up option for Work Orders will be available. | ||
==Investigation Plan== | ==Investigation Plan== | ||
Line 314: | Line 306: | ||
| Unlock 80 areas | | Unlock 80 areas | ||
|{{Item icon|Hunter's Badge}} x300 | |{{Item icon|Hunter's Badge}} x300 | ||
|- | |||
| Unlock 98 areas | |||
|[[File:Treasure Hunter's Badge.png|30px|link=]] Treasure Hunter's Badge | |||
|- | |- | ||
|Complete Case Tracking 01-07 | |Complete Case Tracking 01-07 | ||
Line 336: | Line 331: | ||
|[[Luke "All Ready"]] | |[[Luke "All Ready"]] | ||
{{Item icon|Hunter's Badge}} x150 | {{Item icon|Hunter's Badge}} x150 | ||
|- | |||
| Complete Luke Investigation 03-04 | |||
|[[Luke "All Ready"]] | |||
{{Item icon|Hunter's Badge}} x200 | |||
|- | |- | ||
|Complete Artem Investigation 02-01 | |Complete Artem Investigation 02-01 | ||
|[[Artem "Here | |[[Artem "Here For You"]] | ||
{{Item icon|Hunter's Badge}} x50 | {{Item icon|Hunter's Badge}} x50 | ||
|- | |- | ||
| Complete Artem Investigation 02-03 | | Complete Artem Investigation 02-03 | ||
|[[Artem "Here | |[[Artem "Here For You"]] | ||
{{Item icon|Hunter's Badge}} x100 | {{Item icon|Hunter's Badge}} x100 | ||
|- | |- | ||
|Complete Artem Investigation 03-03 | |Complete Artem Investigation 03-03 | ||
|[[Artem "Here | |[[Artem "Here For You"]] | ||
{{Item icon|Hunter's Badge}} x150 | {{Item icon|Hunter's Badge}} x150 | ||
|- | |||
|Complete Artem Investigation 03-05 | |||
|[[Artem "Here For You"]] | |||
{{Item icon|Hunter's Badge}} x200 | |||
|- | |- | ||
|Complete Vyn Investigation 02-01 | |Complete Vyn Investigation 02-01 | ||
Line 376: | Line 379: | ||
|[[Marius "Practice Makes Perfect"]] | |[[Marius "Practice Makes Perfect"]] | ||
{{Item icon|Hunter's Badge}} x150 | {{Item icon|Hunter's Badge}} x150 | ||
|- | |||
|Complete Marius Investigation 03-03 | |||
|[[Marius "Practice Makes Perfect"]] | |||
{{Item icon|Hunter's Badge}} x200 | |||
|- | |- | ||
|Complete Uncovering the Truth 04-01 | |Complete Uncovering the Truth 04-01 | ||
|{{Item icon|Hunter's Badge}} x300 | |{{Item icon|Hunter's Badge}} x300 | ||
|- | |||
|Complete Uncovering the Truth 04-06 | |||
|{{Currency|S-Chip}} x50 | |||
|- | |- | ||
|Reach Workbench Lv. 1 in Facility Control | |Reach Workbench Lv. 1 in Facility Control | ||
Line 452: | Line 462: | ||
===For Hearts and Mysteries - Event Shadow of Themis=== | ===For Hearts and Mysteries - Event Shadow of Themis=== | ||
During the event, the exclusive SSRs | During the event, the exclusive SSRs {{Item icon|Luke "Iridescent Heartbeat"}}, {{Item icon|Artem "Dreamful Melodies"}}, {{Item icon|Vyn "Heartfelt Suspense"}}, and {{Item icon|Marius "In the Darkness"}} are on a rotating rateup schedule as follows: | ||
[[File:Heart and mysteries rate up cal.jpg|600px]] | [[File:Heart and mysteries rate up cal.jpg|600px]] | ||
Line 537: | Line 547: | ||
!Item ||Cost||Limit | !Item ||Cost||Limit | ||
|- | |- | ||
|[[File:Sea Breeze Invitation | |[[File:Sea Breeze Invitation preview.png|30px]] Sea Breeze||10000||1 | ||
|- | |- | ||
|{{Currency|Tears of Themis - Pursuit}}||1000||10 | |{{Currency|Tears of Themis - Pursuit}}||1000||10 | ||
|- | |- | ||
| {{Item icon|Vision Star | | {{Item icon|Vision Star SR}}||1000||2 | ||
|- | |- | ||
|{{Item icon|Equalization Star | |{{Item icon|Equalization Star SR}}|| 1000||2 | ||
|- | |- | ||
|{{Item icon|Mind Star | |{{Item icon|Mind Star SR}}||1000||2 | ||
|- | |- | ||
|{{Item icon|Infinity Star | |{{Item icon|Infinity Star SR}}||1000|| 2 | ||
|- | |- | ||
|{{Item icon|Poetry Collection}} x5 ||120||3 | |{{Item icon|Poetry Collection}} x5 ||120||3 | ||
Line 584: | Line 594: | ||
| Day 2 || [[File:Luke "All Ready" icon.png|28px|link=]] [[Luke "All Ready"]] | | Day 2 || [[File:Luke "All Ready" icon.png|28px|link=]] [[Luke "All Ready"]] | ||
|- | |- | ||
| Day 3 || [[File:Artem "Here | | Day 3 || [[File:Artem "Here For You" icon.png|28px|link=]] [[Artem "Here For You"]] | ||
|- | |- | ||
| Day 4 || [[File:Vyn "Another Side of You" icon.png|28px|link=]] [[Vyn "Another Side of You"]] | | Day 4 || [[File:Vyn "Another Side of You" icon.png|28px|link=]] [[Vyn "Another Side of You"]] | ||
Line 726: | Line 736: | ||
{{Currency|Tears of Themis - Pursuit}} x10 | {{Currency|Tears of Themis - Pursuit}} x10 | ||
{{Item icon| | {{Item icon|Selection Chip II}} x8 | ||
{{Item icon| | {{Item icon|Selection Chip III}} x5 | ||
{{Item icon|Oracle of Justice IV}} x10 | {{Item icon|Oracle of Justice IV}} x10 | ||
Line 753: | Line 763: | ||
1/week | 1/week | ||
|} | |} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Map of Nosta.png|Nosta | |||
File:Lost Gold Nosta Beach.jpg|Nosta: Beach | File:Lost Gold Nosta Beach.jpg|Nosta: Beach | ||
File:Nosta Beach Cave.jpg|Nosta: Beach Cave | File:Nosta Beach Cave.jpg|Nosta: Beach Cave | ||
File:Nosta Mountain Flower Field.jpg|Nosta: Mountain Flower Field | File:Nosta Mountain Flower Field.jpg|Nosta: Mountain Flower Field | ||
File:Nosta Cave.jpg|Nosta: Cave | File:Nosta Cave.jpg|Nosta: Cave | ||
File:2021-09-24 DAVIS' Nosta Observation Diary 1.jpg|Lost Gold trivia 1 | |||
File:2021-09-24 DAVIS' Nosta Observation Diary 2.jpg|Lost Gold trivia 2 | |||
File:2021-09-24 DAVIS' Nosta Observation Diary 3.jpg|Lost Gold trivia 3 | |||
File:2021-09-24 DAVIS' Nosta Observation Diary 4.jpg|Lost Gold trivia 4 | |||
</gallery> | </gallery> | ||
{{Event navbox}} | |||
{{#seo: | |||
|title={{PAGENAME}} - Tears of Themis Wiki | |||
|keywords=tears of themis lost gold,tears of themis lost gold event,lost gold event,tears of themis lost gold maps,tears of themis lost gold event maps,tears of themis lost gold tile unlocks,tears of themis lost gold event tile unlocks,tears of themis lost gold med-04,tears of themis lost gold event med-04,tears of themis lost gold supplies guide,tears of themis lost gold event supplies guide | |||
|description=Information detailing the Mysteries of the Lost Gold Event in Tears of Themis. | |||
}} | |||
[[Category:Events]] |
Latest revision as of 05:55, 16 April 2024
![]() |
DLC Re-release Available!
You are viewing the page for a limited-time event that has since ended and been re-released as permanent DLC. Some of the information below may not apply to the version currently available for play. For the permanent version of this content, see Mysteries of the Lost Gold (DLC) |
![Mysteries of the Lost Gold Event banner.png](/images/c/cb/Mysteries_of_the_Lost_Gold_Event_banner.png)
Mysteries of the Lost Gold | |
---|---|
Start Date | 2021-09-03 11:00 UTC +9 |
End Date | 2021-09-27 10:59 UTC +9 |
Duration | Approx. 24 days |
The veil lifts from the mystery of an ancient legend...
Unknown dangers lie on the journey ahead—
Mysteries of the Lost Gold is a time-limited event that occurred between Sept. 03, 2021 to Sept. 27, 2021.
Adventure[edit | edit source]
Players during the event explore a hexagonal map to unlock resources and rewards as they follow the characters in Nosta.
Story/Exploration Stages[edit | edit source]
Nosta's map is a hexagonal grid consisting of several stage types: primarily these are Story Stages and Exploration Stages. Each tile costs some amount of supplies to unlock (listed below); tiles which cross "Border Checkpoints" unlock in pairs, and the cost needs only be paid once for the pair (for example, unlocking Lost Gold Story 01-07 also unlocks Explore Nosta Forest VII for "free").
- Story Stages take the player through the event-exclusive storyline; the story is joined in Act I, then splits apart into four paths for Act II and Act III before rejoining for Act IV. In order to view a story tile, the player must have viewed all story stages that precede that chapter; this means that to view the Act IV story, the player must have finished all four routes for Act II and III.
- Exploration Stages put the player onto a grid-based map where the player must complete map tasks such as defeating a Boss, finding Supply chests, and finding the Exit. In the Beach, Forest, and Mountain exploration stages, one Supply Chest per stage will contain
Universal Part x1, used for upgrading Facilities; all remaining Supply Chests will contain varying amounts of
S-Chips (often 10, but up to 100).
Beach[edit | edit source]
Unlocking all tiles on the beach requires Emergency Medicine x475,
Lumber x555,
MRE x475,
Drinking Water x475. The player begins the event with 500 of each resource, and the remaining lumber is part of the work order tutorial, so it's possible to unlock all Beach stages immediately.
Story Stages[edit | edit source]
Stage Name | Unlock Cost |
---|---|
Lost Gold Story 01-01 | |
Lost Gold Story 01-02 | ![]() ![]() ![]() ![]() |
Lost Gold Story 01-03 | ![]() ![]() ![]() ![]() |
Lost Gold Story 01-04 | ![]() ![]() ![]() ![]() |
Lost Gold Story 01-04 | ![]() ![]() ![]() ![]() |
Lost Gold Story 01-05 | ![]() ![]() ![]() ![]() |
Lost Gold Story 01-06 | ![]() ![]() ![]() ![]() |
Lost Gold Story 01-07 | ![]() ![]() ![]() ![]() |
Exploration Stages[edit | edit source]
Stage Name | Unlock Cost |
---|---|
Lost Gold Explore Nosta Beach II | ![]() ![]() ![]() ![]() |
Lost Gold Explore Nosta Beach I | ![]() ![]() ![]() ![]() |
Forest[edit | edit source]
Unlocking all tiles in the forest requires Emergency Medicine x6,340,
Lumber x6,345,
MRE x6,015,
Drinking Water x6,350.
Story Stages[edit | edit source]
Exploration Stages[edit | edit source]
Mountain[edit | edit source]
Unlocking all tiles in the mountain region requires Emergency Medicine x7,420,
Lumber x7,320,
MRE x7,840,
Drinking Water x7,220.
Story Stages[edit | edit source]
Exploration Stages[edit | edit source]
Outer Island[edit | edit source]
Unlocking all tiles on the outer island requires Emergency Medicine x6,000,
Lumber x6,000,
MRE x6,000,
Drinking Water x6,000.
Story Stages[edit | edit source]
Stage Name | Unlock Cost |
---|---|
Lost Gold Story 04-02 | ![]() ![]() ![]() ![]() |
Lost Gold Story 04-03 | ![]() ![]() ![]() ![]() |
Lost Gold Story 04-04 | ![]() ![]() ![]() ![]() |
Lost Gold Story 04-05 | ![]() ![]() ![]() ![]() |
Lost Gold Story 04-06 | ![]() ![]() ![]() ![]() |
Exploration Stages[edit | edit source]
Mediation Stages[edit | edit source]
Mediation Stages reward S-Chips on first clear as well as
Hunter's Badge that players can use to redeem rewards at the Hunter's Badge Exchange.
There is one Mediation stage per region.
Stage Name | Unlock Cost | Drops | Recommended power |
---|---|---|---|
MED-01 | ![]() ![]() ![]() ![]() |
![]() ![]() |
6775 |
MED-02 | ![]() ![]() ![]() ![]() |
![]() ![]() |
20506 |
MED-03 | ![]() ![]() ![]() ![]() |
![]() ![]() |
58853 |
MED-04 | ![]() ![]() ![]() ![]() |
![]() ![]() |
94243 |
Urgent Survey Stages[edit | edit source]
Urgent Survey Stages consume MA7 Locator x1 to scan the map to find contestants to debate against. Defeating them rewards a large amount of
Hunter's Badge (200 on first clear, 100 after).
Supply[edit | edit source]
Facility Control[edit | edit source]
Upon completing the first Exploration stage, the player will gain access to Facility Control, where Universal Part may be exchanged for buffs to influence, defense, and resource gathering throughout the event.
Workbench[edit | edit source]
The Workbench boosts Defense of all cards by a given % during event debates.
Level | Buff amount | Cost to next level |
---|---|---|
0 | 10% | ![]() |
1 | 10% | ![]() |
2 | 20% | ![]() |
3 | 30% | (MAX) |
Supply[edit | edit source]
Supply boosts resources gathered by all characters by a given % during event tasks. Requires Workbench Lv. 3.
Level | Buff amount | Cost to next level |
---|---|---|
0 | 0% | ![]() |
1 | 10% | ![]() |
2 | 20% | ![]() |
3 | 30% | ![]() |
4 | 40% | ![]() |
5 | 50% | (MAX) |
Tent[edit | edit source]
Tent boosts Influence of all cards by a given % during event debates. Requires Workbench Lv. 3
Level | Buff amount | Cost to next level |
---|---|---|
0 | 0% | ![]() |
1 | 10% | ![]() |
2 | 20% | ![]() |
3 |
30% |
(MAX) |
Work Orders[edit | edit source]
Work Orders are unlocked after completing Lost Gold 01-06 and generate supplies over time for unlocking additional land area tiles in Mysteries of the Lost Gold. A player can assign each of the four male leads to an item. Unlocking all map tiles requires approximately 20,000 of each resource type. Each of the male leads has his own specialty when it comes to gathering supplies. The available supplies, their default guys, and their timings are as follows:
Item | Luke | Artem | Vyn | Marius | Time (hours) | Default Character |
---|---|---|---|---|---|---|
![]() |
60 | 40 | 30 | 50 | 1 | Luke |
![]() |
50 | 30 | 60 | 40 | 1 |
Vyn |
![]() |
40 | 60 | 50 | 30 | 1 | Artem |
![]() |
30 | 50 | 40 | 60 | 1 |
Marius |
![]() |
1 | 1 | 1 | 1 | 24 |
N/A |
*MA7 Locator is unlocked after completing all land areas.
When all 98 areas of Nosta are unlocked, Lumber,
Emergency Medicine,
MRE, and
Drinking Water Work Orders supply selection automatically change to
MA7 Locator. A total of three can be held, each requiring 24 hr to find. The previous resources can no longer be selected. After Sept. 14, the Speed Up option for Work Orders will be available.
Investigation Plan[edit | edit source]
Badges and other items may be obtained from event tasks as follows:
Task List[edit | edit source]
Quest | Reward |
---|---|
Complete 1 Exploration Levels and reach 100% Exploration Progress | ![]() |
Complete 5 Exploration Levels and reach 100% Exploration Progress | ![]() |
Complete 20 Exploration Levels and reach 100% Exploration Progress | ![]() |
Complete 30 Exploration Levels and reach 100% Exploration Progress | ![]() |
Complete 40 Exploration Levels and reach 100% Exploration Progress | ![]() |
Unlock all Beach areas | ![]() |
Unlock all Forest areas | ![]() |
Unlock all Mountain areas | ![]() |
Unlock all Outer Island areas | ![]() |
Unlock 10 areas | ![]() |
Unlock 20 areas | ![]() |
Unlock 40 areas | ![]() |
Unlock 60 areas | ![]() |
Unlock 80 areas | ![]() |
Unlock 98 areas | ![]() |
Complete Case Tracking 01-07 |
|
Complete Luke Investigation 02-01 | Luke "All Ready"
|
Complete Luke Investigation 02-05 | Luke "All Ready"
|
Complete Luke Investigation 03-03 | Luke "All Ready"
|
Complete Luke Investigation 03-04 | Luke "All Ready"
|
Complete Artem Investigation 02-01 | Artem "Here For You"
|
Complete Artem Investigation 02-03 | Artem "Here For You"
|
Complete Artem Investigation 03-03 | Artem "Here For You"
|
Complete Artem Investigation 03-05 | Artem "Here For You"
|
Complete Vyn Investigation 02-01 | Vyn "Another Side of You"
|
Complete Vyn Investigation 02-04 | Vyn "Another Side of You"
|
Complete Vyn Investigation 03-03 | Vyn "Another Side of You"
|
Complete Vyn Investigation 03-04 | Vyn "Another Side of You"
|
Complete Marius Investigation 02-01 | Marius "Practice Makes Perfect"
|
Complete Marius Investigation 02-04 | Marius "Practice Makes Perfect"
|
Complete Marius Investigation 03-02 | Marius "Practice Makes Perfect"
|
Complete Marius Investigation 03-03 | Marius "Practice Makes Perfect"
|
Complete Uncovering the Truth 04-01 | ![]() |
Complete Uncovering the Truth 04-06 | ![]() |
Reach Workbench Lv. 1 in Facility Control | ![]() |
Reach Workbench Lv. 2 in Facility Control | ![]() |
Reach Workbench Lv. 3 in Facility Control | ![]() |
Reach Supply Chest Lv. 1 in Facility Control | ![]() |
Reach Supply Chest Lv. 2 in Facility Control | ![]() |
Reach Supply Chest Lv. 3 in Facility Control | ![]() |
Reach Camping Tent Lv. 1 in Facility Control | ![]() |
Reach Camping Tent Lv. 2 in Facility Control | ![]() |
Reach Camping Tent Lv. 3 in Facility Control | ![]() |
Daily Tasks[edit | edit source]
Quest | Reward | Frequency |
---|---|---|
Participate in "Mysteries of the Lost Gold" | ![]() |
Daily |
Complete 1 Mediation Today | ![]() |
Daily |
Complete 3 Mediation Today | ![]() |
Daily |
Complete 5 Mediation Today | ![]() |
Daily |
Complete 1 Urgent Survey | ![]() |
Daily |
Notebook[edit | edit source]
Here, the player may re-watch any event story scenes previously viewed and review clues and useful items collected throughout the island.
Search Memo (Clue list)[edit | edit source]
Rewards and Campaigns[edit | edit source]
For Hearts and Mysteries - Event Shadow of Themis[edit | edit source]
During the event, the exclusive SSRs Luke "Iridescent Heartbeat",
Artem "Dreamful Melodies",
Vyn "Heartfelt Suspense", and
Marius "In the Darkness" are on a rotating rateup schedule as follows:
Hunter's Badge Exchange[edit | edit source]
A total of Hunter's Badge x8,870 is needed for the Graduate Shop,
Hunter's Badge x13,520 for the Junior Shop, and
Hunter's Badge x30,880 for the Senior Shop (excluding the expensive
Stellin and Oracles), for a total of
Hunter's Badge x53,270. An additional
Hunter's Badge x69,930 is required to purchase the remaining Stellin and Oracles.
Item | Cost | Limit |
---|---|---|
![]() |
80 | 40 |
![]() |
25 | 10 |
![]() |
25 | 10 |
![]() |
25 | 10 |
![]() |
25 | 10 |
![]() |
25 | 10 |
![]() |
25 | 10 |
![]() |
25 | 10 |
![]() |
40 | 6 |
![]() |
40 | 6 |
![]() |
40 | 6 |
![]() |
40 | 10 |
![]() |
40 | 10 |
![]() |
40 | 10 |
![]() |
40 | 10 |
![]() |
40 | 10 |
![]() |
40 | 10 |
![]() |
40 | 10 |
![]() |
40 |
10 |
Item | Cost | Limit |
---|---|---|
![]() |
80 | 40 |
![]() |
100 | 60 |
![]() |
80 | 2 |
![]() |
80 | 2 |
![]() |
80 | 2 |
![]() |
80 | 6 |
![]() |
80 | 6 |
![]() |
80 | 6 |
![]() |
80 | 6 |
![]() |
80 | 6 |
![]() |
80 | 6 |
![]() |
80 | 6 |
![]() |
80 | 6 |
Item | Cost | Limit |
---|---|---|
![]() |
10000 | 1 |
![]() |
1000 | 10 |
![]() |
1000 | 2 |
![]() |
1000 | 2 |
![]() |
1000 | 2 |
![]() |
1000 | 2 |
![]() |
120 | 3 |
![]() |
120 | 3 |
![]() |
120 | 3 |
![]() |
120 | 3 |
![]() |
120 | 3 |
![]() |
120 | 3 |
![]() |
120 | 3 |
![]() |
40 |
999 |
![]() |
30 |
999 |
Island Exploration Login Campaign[edit | edit source]
Players who log in during the event receive the rewards below based on the number of cumulative logins:
Day | Reward |
---|---|
Day 1 | ![]() |
Day 2 | ![]() |
Day 3 | ![]() |
Day 4 | ![]() |
Day 5 | ![]() |
Day 6 | ![]() |
Day 7 | ![]() |
Day 8 | ![]() |
Day 9 | ![]() |
Day 10 | ![]() |
Day 11 | ![]() |
Mall Event Items[edit | edit source]
Time-Limited Packs[edit | edit source]
Pack Name | Contents | Price (USD) | Limit |
---|---|---|---|
![]() Card Material Pack |
![]()
|
![]() |
4/account |
![]() Equalization Material Pack |
![]()
|
![]() |
4/account |
![]() Mind Material Pack |
![]()
|
![]() |
4/account |
![]() Infinity Material Pack |
![]()
|
![]() |
4/account |
Event Packs[edit | edit source]
Pack Name | Contents | Price (USD) | Limit |
---|---|---|---|
![]() Special Treasure Pack |
![]() |
![]() |
6/account |
![]() Expedition Vision Pack I |
|
$0.99 | 1/day |
![]() Expedition Vision Pack II |
|
$5.99 | 2/account |
![]() Expedition Vision Pack III |
|
$11.99 |
2/account |
![]() Treasure Energy Pack |
![]() |
$0.99 |
3/week |
![]() Treasure Vision Pack |
![]() |
![]() |
1/week |
![]() Treasure Vision Pack II |
![]() |
![]() |
1/week |