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==Flip & Match Mini-Game==
==Flip & Match Mini-Game==
[[File:EL Flip Mini-Game sample.jpg|thumb|Preview of the board before tiles are hidden]]
<!--[[File:EL Flip Mini-Game sample.png|thumb|Preview of the board before tiles are hidden]]-->
This event, running from Jan 11-21 UTC+9, is a standard Memory game, in which the player flips over tiles with the goal of finding matches. If matching tiles are found, they are removed; if a match is not found, the tiles are flipped back face-down. There is no limit to the number of match attempts. Players may collect two wins on the matching game per day, with more attempts allowed if a player spends {{Item icon|Xuzhou Commemorative Ticket}} x1; these are exchanged for {{Currency|S-Chip}} x50 in the Mall during the event duration.
This event, running from Jan 11-21 UTC+9, is a standard Memory game, in which the player flips over tiles with the goal of finding matches. If matching tiles are found, they are removed; if a match is not found, the tiles are flipped back face-down. There is no limit to the number of match attempts. Players may collect two wins on the matching game per day, with more attempts allowed if a player spends {{Item icon|Xuzhou Commemorative Ticket}} x1; these are exchanged for {{Currency|S-Chip}} x50 in the Mall during the event duration.


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{{Script
<!--{{Script
|scriptHeader=Intro
|scriptHeader=Intro
|characterLinks=You!Main Character,Luke!Luke Pearce,Marius!Marius von Hagen,Artem!Artem Wing,Vyn!Vyn Richter
|characterLinks=You!Main Character,Luke!Luke Pearce,Marius!Marius von Hagen,Artem!Artem Wing,Vyn!Vyn Richter
|collapsed=yes
|collapsed=yes
|script=
|script=
You and the NXX members arrived at the newly opened themed district in Cloudland Park at the invitation of Marius...
And the five of you played a live-action detective game a small town named Xuzhou.
During half-time, the staff gave each of you an exquisitely designed questionnaire.
{{SL|Luke|They have adopted quite a retro design for these questionnaires.}}
{{SL|Marius|Yeah. From the paper texture to the font used, they certainly evoke an era of the past... Hey, look at this.}}
Marius points to the lower right corner of the questionnaire, where it vaguely shows the insignia of a lily.
{{SL|Artem|I recall this insignia was a logo of a famous paper mill in Xuzhou Town, but it later went bankrupt due to poor business.}}
{{SL|You|(What a meticulous person Mr. Wing is! He even took note of such a small detail stated in the lore introduction of Xuzhou.)}}
{{SL|Vyn|They did put a lot of care into the details. That piques my curiosity about the questionnaire. Shall we take a look at it?}}
Upon hearing Vyn's suggestion, everyone nods in agreement and focuses on the questionnaire...
There aren't many questions, but every question is carefully designed to elevate players' experience.
{{SL|Luke|They start off by asking us to rate their scene setup. Isn't that the core feature? They're pretty confident.}}
{{SL|Marius|Right. But to be honest, they've done a great job. Capable and confident, I like it.}}
Seeing Marius reveal an appreciative look, you wonder if he's considering a potential acquisition.
Just when you're about to ask, Vyn discovers an interesting question, and his lips curl into a smile.
{{SL|You|Dr. Richter, did a question catch your eye?}}
{{SL|Vyn|Well, there is indeed a meaningful question. They ask if the costumes helped the players to immerse into the story.}}
{{SL|Marius|Isn't the answer to that question pretty obvious? Of course, they were helpful.}}
{{SL|Marius|Look at my costume. Honestly, these clothes and accessories help me to get into the character's headspace.}}
{{SL|Artem|I agree With Marius on this point.}}
{{SL|Luke|Yeah, and I think my two cents on this are definitely worth something since I often play different roles at work.}}
{{SL|Luke|Wearing clothes that match the character's identity and imitating his way of speaking helps me get into character.}}
After everyone voices their opinions, they all look over to you, seemingly waiting for you to say something.
{{SL|Artem|What about you? What are your thoughts?}}
{{SL|You|Hmm... I also think wearing costumes that match the story's background helps players' immersion.}}
{{SL|You|Such as the qipao I was wearing. I subconsciously started speaking in a gentler tone after putting on the costume.}}
Vyn nods thoughtfully after listening to everyone's answer.
{{SL|Vyn|I see. If that is what everyone thinks, perhaps I can try to think from the character's perspective next time...}}
{{SL|Marius|Wait, don't tell me you've never immersed yourself in your story and role all those times in the past.}}
{{SL|You|What!? No way! I felt that Dr. Richter was pretty deeply engaged.}}
{{SL|Artem|Not necessarily. Maybe he employed his professional skills as a psychiatrist to observe the kind of feedback we wanted from him.}}
{{SL|You|Huh? Is that so?}}
{{SL|Vyn|Who knows? We should choose a story with more emotional scenes next time. I can easily be in character with you.}}
{{SL|Artem|I'm afraid that's not for you to decide. There are five of us here, so the choice of story must be unanimous.}}
{{SL|Marius|Exactly. But speaking of emotional scenes, I'm sure I'm a better match for you, Miss.}}
{{SL|Luke|Marius, you can always keep quiet if you have nothing better to say.}}
Seeing that everyone is busily chatting instead of finishing the questionnaire, you give them a reminder.
{{SL|You|All right. Let's hurry and finish up the questionnaire. Don't keep the staff waiting.}}
}}
}}
{{Script
{{Script
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|collapsed=yes
|collapsed=yes
|script=
|script=
Finally, all of you have completed the questionnaire. The final question asks you to choose a character archetype:
}}-->
 
"If this isn't about the story of Xuzhou Town, which kind of person would you like to become?"
 
It also requires explaining your choice. You find the character fascinating and end up writing a lot.
 
By the time you put down your pen, you realize that everyone is done. You wonder how they answered the final question.
 
{{SL|You|It seems like you guys are done. So, what's your choice for the last question?}}
Luke winks at you, looking pleased with himself.
 
{{SL|Luke|I knew you'd ask. I chose the military school student. As for my reason...}}
{{SL|Luke|First, I'm naturally baby-faced, so it's convincing. Second, he is a master of all trades, and that sounds like me.}}
{{SL|You|Even though something about your reasoning doesn't seem quite right, I can't find any reason to dispute it.}}
{{SL|Marius|Hah. I didn't know self-praise was a necessary skill for an agent. You should keep things more low-key.}}
{{SL|Marius|I chose the rich businessman because he's loaded and handsome like me and very devoted to the person he likes.}}
{{SL|Vyn|You gave a rather detailed profile of that character. Are you sure you did not add any assumptions of your own?}}
{{SL|Marius|Hey, that wasn't an assumption, but a deduction.}}
Seeing how Marius seems like he's about to go on and on, you hurriedly pass the question to Artem.
 
{{SL|You|What about you, Mr. Wing?}}
{{SL|Artem|I chose to be a spy with a mission, whose purpose is to complete all kinds of challenges and missions in secret.}}
{{SL|You|That does sound like a character you'd pick.}}
{{SL|Vyn|Hmm... It looks like everyone will subconsciously pick a character that is closer to their real self.}}
{{SL|You|Did you not choose the same, Dr. Richter?}}
{{SL|Vyn|I did. I chose the character of a doctor.}}
{{SL|You|Is he a psychiatrist too?}}
Vyn gently shakes his head.
 
{{SL|Vyn|He is only an ordinary doctor who helps people. In that era, physical injuries were far more deadly.}}
{{SL|Artem|That's a little different from your usual image, but your intent of saving others hasn't changed.}}
{{SL|You|That's right. Doctors are always there to save people, no matter when and where. They are very respectable.}}
{{SL|Artem|Well, now that we've shared our choices, what about you?}}
{{SL|Luke|That's right. What did you choose? If you choose to be a student, then we can be schoolmates!}}
{{SL|Artem|I think you'll choose to be a spy like me. After all, you are a strong believer in justice and equality.}}
{{SL|Vyn|Your words are too absolute, Artem. I think she can perfectly play a role that works in tandem with the doctor.}}
{{SL|Marius|Huh? Why do I feel that she' more suitable to be the businessman's secretary?}}
Seeing how the argument among the four guys intensifies, you suddenly don't want to reveal your answer so quickly.
 
{{SL|You|Hmm... It's about time. We should hurry and submit the questionnaire before we continue with the game.}}
{{SL|Luke|But you haven't shared with us your answer.}}
{{SL|You|Well, I'll leave you guys in suspense for now and reveal my answer when the game is over.}}
}}


==Rewards and Campaigns==
==Rewards and Campaigns==
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