Terminology: Difference between revisions
From Tears of Themis Wiki
imported>Quintessentii (Additions, new terminology, minor edits) |
imported>Quintessentii (Additions, minor edits) |
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:Energy in Tears of Themis. Required for playing quests. | :Energy in Tears of Themis. Required for playing quests. | ||
;Arguments | ;Argument (Arguments) | ||
:Statement from opponent, refuted by the player during debates. | :Statement from opponent, refuted by the player during debates. | ||
;Attribute | ;Attribute (Attributes) | ||
:Dynamic typing for Tears of Themis debates: Logic, Empathy, or Intuition. And on occasion, Null (neutral). | :Dynamic typing for Tears of Themis debates: Logic, Empathy, or Intuition. And on occasion, Null (neutral). | ||
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==C== | ==C== | ||
;Cards | ;Card (Cards) | ||
:Manifestation of Visions received by Shadow of Themis. | :Manifestation of Visions received by Shadow of Themis. | ||
;Confidence Level (CL) | |||
;Confidence Level | |||
:Refers to the level of a player's NXX Headquarters Study Room. Affects player HP. | :Refers to the level of a player's NXX Headquarters Study Room. Affects player HP. | ||
;Confidence | ;Confidence Points (CP) | ||
:Rewarded every time a player increases their Confidence Level. Used to level talents in the Study Room. | :Rewarded every time a player increases their Confidence Level. Used to level talents in the Study Room. | ||
==D== | ==D== | ||
;Debate (Debates) | |||
:Battles in Tears of Themis. | |||
==E== | ==E== | ||
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:One of three attributes in Tears of Themis. Strong against Intuition, weak against Logic. | :One of three attributes in Tears of Themis. Strong against Intuition, weak against Logic. | ||
;Enhance | ;Enhance (Enhancing) | ||
:Levelling up cards. | :Levelling up cards. | ||
;Evolve | ;Evolve (Evolving) | ||
:To increases a card's level cap and unlock new card art. | :To increases a card's level cap and unlock new card art. | ||
;EXP | |||
:Experience points. | |||
==F== | ==F== | ||
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:Where players can complete case analyses to obtain Research Materials to levelling Study Room. Skill up materials may be obtained. | :Where players can complete case analyses to obtain Research Materials to levelling Study Room. Skill up materials may be obtained. | ||
;Friendship Badge | ;Friendship Badge (Friendship Badges) | ||
:"A symbol of friendship acquired through friends." Daily welfare currency, obtained as gifts through Friend's List. Used to exchange for various items in the Mall. | :"A symbol of friendship acquired through friends." Daily welfare currency, obtained as gifts through Friend's List. Used to exchange for various items in the Mall. | ||
==G== | ==G== | ||
;Gem( | ;Gem (Gems) | ||
:Currency purchased through real money transactions. Used for purchasing Mall packages. May also be used in direct conversion for S-Chips. | :Currency purchased through real money transactions. Used for purchasing Mall packages. May also be used in direct conversion for S-Chips. | ||
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==I== | ==I== | ||
;Illustration | ;Illustration (Illustrations) | ||
:Art unlocked while playing through story (Main Story, Character Story, Card Story, etc.). | :Art unlocked while playing through story (Main Story, Character Story, Card Story, etc.). | ||
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:One of three attributes in Tears of Themis. Strong against Logic, weak against Empathy. | :One of three attributes in Tears of Themis. Strong against Logic, weak against Empathy. | ||
;Invitation | ;Invitation (Invitations) | ||
:Home menu backgrounds unlocked through completing Main Story and events. Some may be purchasable during Events. | :Home menu backgrounds unlocked through completing Main Story and events. Some may be purchasable during Events. | ||
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:Neutral dynamic typing for Tears of Themis debates. No attack bonus. | :Neutral dynamic typing for Tears of Themis debates. No attack bonus. | ||
;NXX Headquarters | ;NXX Headquarters (NXX HQ) | ||
:Game feature unlocked after 04-02 that provides additional resources and talents. | :Game feature unlocked after 04-02 that provides additional resources and talents. | ||
==O== | ==O== | ||
;Oracle of Justice | ;Oracle of Justice (Oracle of Justices) | ||
:Used to give EXP for card enhancement. | :Used to give EXP for card enhancement. | ||
==P== | ==P== | ||
;Private Messages | ;Private Message (Private Messages) | ||
:ASMR-like audio available on Main Story SR cards. | :ASMR-like audio available on Main Story SR cards. | ||
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==R== | ==R== | ||
;Refute | ;Refute (Refuting) | ||
:Destroy an enemy's argument. | :Destroy an enemy's argument. | ||
;Reorganize | ;Reorganize | ||
:When a player runs out of cards and refreshes their deck. | :When a player runs out of cards and refreshes their deck. | ||
;Resource Requisition | |||
:Request submission in NXX HQ to obtain periodic Stellin, Oracles, or combination of both. | |||
==S== | ==S== | ||
;S-Chip | ;S-Chip (S-Chips) | ||
:Currency used to buy Tears and AP. | :Currency used to buy Tears and AP. | ||
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;Stellin | ;Stellin | ||
:Currency used for various aspects of improving cards (Enhancing, Upgrading, Evolving, Skill Ups, etc.). | :Currency used for various aspects of improving cards (Enhancing, Upgrading, Evolving, Skill Ups, etc.). | ||
;Study Room | |||
:Player skill tree, where you can see Confidence Level and talent upgrades. | |||
;Support Deck | ;Support Deck | ||
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==T== | ==T== | ||
;Talents | ;Talent (Talents) | ||
:Passive bonuses and skills that can be leveled in NXX Headquarters, Study Room. | :Passive bonuses and skills that can be leveled in NXX Headquarters, Study Room. | ||
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:Game title; Currency used to pull Visions from Shadows of Themis. | :Game title; Currency used to pull Visions from Shadows of Themis. | ||
;Trump | ;Trump (Trumping) | ||
:Trumping an argument refers to when attacking an argument with an attribute with increased effectiveness (e.g. Logic vs. Empathy argument) | :Trumping an argument refers to when attacking an argument with an attribute with increased effectiveness (e.g. Logic vs. Empathy argument) | ||
==U== | ==U== | ||
;Upgrading card (Upgrading cards) | |||
:To increase card potential, increasing Influence and Defence by using duplicates of the same card, or star upgrade materials. | |||
==V== | ==V== | ||
;Vision | ;Vision (Visions) | ||
:The corporeal form of a Card received from Shadow of Themis, in Tears of Themis. | :The corporeal form of a Card received from Shadow of Themis, in Tears of Themis. | ||
Revision as of 05:53, 28 August 2021
A glossary of terms and definitions related to Tears of Themis.
A
- Affection
- A player's closeness with the male leads. Higher affection unlocks more stories and interactions.
- AP
- Energy in Tears of Themis. Required for playing quests.
- Argument (Arguments)
- Statement from opponent, refuted by the player during debates.
- Attribute (Attributes)
- Dynamic typing for Tears of Themis debates: Logic, Empathy, or Intuition. And on occasion, Null (neutral).
B
C
- Card (Cards)
- Manifestation of Visions received by Shadow of Themis.
- Confidence Level (CL)
- Refers to the level of a player's NXX Headquarters Study Room. Affects player HP.
- Confidence Points (CP)
- Rewarded every time a player increases their Confidence Level. Used to level talents in the Study Room.
D
- Debate (Debates)
- Battles in Tears of Themis.
E
- Empathy
- One of three attributes in Tears of Themis. Strong against Intuition, weak against Logic.
- Enhance (Enhancing)
- Levelling up cards.
- Evolve (Evolving)
- To increases a card's level cap and unlock new card art.
- EXP
- Experience points.
F
- File Room
- Where players can complete case analyses to obtain Research Materials to levelling Study Room. Skill up materials may be obtained.
- Friendship Badge (Friendship Badges)
- "A symbol of friendship acquired through friends." Daily welfare currency, obtained as gifts through Friend's List. Used to exchange for various items in the Mall.
G
- Gem (Gems)
- Currency purchased through real money transactions. Used for purchasing Mall packages. May also be used in direct conversion for S-Chips.
H
I
- Illustration (Illustrations)
- Art unlocked while playing through story (Main Story, Character Story, Card Story, etc.).
- Influence
- The attack stat in Tears of Themis, used in damage calculations.
- Intuition
- One of three attributes in Tears of Themis. Strong against Logic, weak against Empathy.
- Invitation (Invitations)
- Home menu backgrounds unlocked through completing Main Story and events. Some may be purchasable during Events.
J
K
L
- Logic
- One of three attributes in Tears of Themis. Strong against Empathy, weak against Intuition.
- Logical Thinking
- Refers to the bubble which starts at 50% at the start of battle. Some talents can increase this bubble to 100%, and when full, allows the player to take two turns in a row without enemy attacking back.
M
- miHoYo
- The developer and publisher of Tears of Themis.
N
- Null
- Neutral dynamic typing for Tears of Themis debates. No attack bonus.
- NXX Headquarters (NXX HQ)
- Game feature unlocked after 04-02 that provides additional resources and talents.
O
- Oracle of Justice (Oracle of Justices)
- Used to give EXP for card enhancement.
P
- Private Message (Private Messages)
- ASMR-like audio available on Main Story SR cards.
Q
R
- Refute (Refuting)
- Destroy an enemy's argument.
- Reorganize
- When a player runs out of cards and refreshes their deck.
- Resource Requisition
- Request submission in NXX HQ to obtain periodic Stellin, Oracles, or combination of both.
S
- S-Chip (S-Chips)
- Currency used to buy Tears and AP.
- Shadow of Themis
- Gacha banner in Tears of Themis.
- Stellin
- Currency used for various aspects of improving cards (Enhancing, Upgrading, Evolving, Skill Ups, etc.).
- Study Room
- Player skill tree, where you can see Confidence Level and talent upgrades.
- Support Deck
- Boosts overall power of the player's deck and also may provide support skills.
T
- Talent (Talents)
- Passive bonuses and skills that can be leveled in NXX Headquarters, Study Room.
- Tears of Themis
- Game title; Currency used to pull Visions from Shadows of Themis.
- Trump (Trumping)
- Trumping an argument refers to when attacking an argument with an attribute with increased effectiveness (e.g. Logic vs. Empathy argument)
U
- Upgrading card (Upgrading cards)
- To increase card potential, increasing Influence and Defence by using duplicates of the same card, or star upgrade materials.
V
- Vision (Visions)
- The corporeal form of a Card received from Shadow of Themis, in Tears of Themis.