Editing NXX Headquarters

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| 2 || Boost damage dealt to <Attribute> cards || Prioritize offensive skills first.
| 2 || Boost damage dealt to <Attribute> cards || Prioritize offensive skills first.
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| 3 || Reduce the time of your next logical thinking after refuting an argument. || Reducing the time of your next logical thinking allows you to attack twice, meaning you take less damage from the enemy. On a lesser note, the talent can also slightly speed up Auto runs by reducing enemy turn animation time.
| 3-5
 
The main draw is the next talent this unlocks.
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| 4 || After refuting an argument, recover HP equal to 1/2/3% of damage dealt. || Allows the player to heal after refuting an argument. Another defensive skill helpful if a player needs to heal up HP during close fights. For stronger enemies, this can gain you extra turns where you otherwise would've been defeated.
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* Reduce the time of your next logical thinking after refuting an argument.
* Boost Defense of <Attribute> cards
* Boost Defense of <Attribute> cards
* Reduce damage taken from <Attribute> arguments
* After refuting an argument, recover HP equal to 1/2/3% of damage dealt.
| The order these can be leveled is flexible. Unlike the other logical thinking skills which may only happen a few times during a fight, defense talents are a passive skill that will always take effect and don't require a trigger.
| The order these can be leveled is flexible. There are pros and cons to leveling one talent over the other.
 
* Reducing the time of your next logical thinking allows you to attack twice, meaning you take less damage from the enemy. On a lesser note, the talent can also slightly speed up Auto runs by reducing enemy turn animation time.
When you reach CL 29 though, prioritize #6.
* Unlike logical thinking skills, defense talents are a passive skill that will always activate and don't require a trigger, so a player will always be taking reduced damage.
* Allows the player to heal after refuting an argument. Another defensive skill helpful if a player needs to heal up HP during close fights.
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| 6 || Boost damage dealt || Prioritize this skill by saving a point at CL 29 and then using both points when unlocked at CL 30.
| 6 || Boost damage dealt || Prioritize this skill by saving a point at CL 29 and then using both points when unlocked at CL 30.
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