Game mechanics: Difference between revisions

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==Debates==
==Debates==
Debates are the "battle" stages in Tears of Themis. In debates, there will be an enemy who will have various arguments with HP. The player will then select their cards to use to "attack" the enemy's arguments and lower the enemy's HP.
Once all arguments have been defeated, the player wins stage.
===Attributes===
Arguments and cards will have different attributes: Intuition, Logic, Empathy, or Null (no typing). The attribute of the card you select will affect how much damage your attack does. Strong attacks will deal 2.0x damage while weak attacks will do 0.5x damage. Attacks that are neutral or against Null will do 1.0x damage.
{| class="wikitable"
! Type || Strong Against || Weak Against
|-
! {{Attribute icon|Logic}} Logic
| {{Attribute icon|Empathy}} Empathy
| {{Attribute icon|Intuition}} Intuition
|-
! {{Attribute icon|Logic}} Empathy
| {{Attribute icon|Empathy}} Intuition
| {{Attribute icon|Intuition}} Logic
|-
! {{Attribute icon|Logic}} Intuition
| {{Attribute icon|Empathy}} Logic
| {{Attribute icon|Intuition}} Empathy
|}
One easy way to remember typings are by color and converting them into elements used in other games. For example, Logic is blue and correlates to Water, which beats Empathy's red (Fire), but weak against Intuition's green (Grass).
===Skills===
:''See also: [[Skills]]''
Cards will also have skills. Some cards have skills which passively take effect, and others have skills which take effect when a player selects them.
Cards will affect Influence (Attack stat) or Defense such as boosting your own Influence/Defense stats or lowering the enemy's Influence/Defense stats to boost damage/lower damage you take.
Some cards will even have skills that passively boost the base stats of cards, such as [[Formidable]] cards that boost Influence when equipped from the Support deck.


==Questioning==
==Questioning==

Revision as of 15:48, 30 July 2021

Debates

Debates are the "battle" stages in Tears of Themis. In debates, there will be an enemy who will have various arguments with HP. The player will then select their cards to use to "attack" the enemy's arguments and lower the enemy's HP.

Once all arguments have been defeated, the player wins stage.

Attributes

Arguments and cards will have different attributes: Intuition, Logic, Empathy, or Null (no typing). The attribute of the card you select will affect how much damage your attack does. Strong attacks will deal 2.0x damage while weak attacks will do 0.5x damage. Attacks that are neutral or against Null will do 1.0x damage.

Type Strong Against Weak Against
Logic card type icon Logic Empathy card type icon Empathy Intuition card type icon Intuition
Logic card type icon Empathy Empathy card type icon Intuition Intuition card type icon Logic
Logic card type icon Intuition Empathy card type icon Logic Intuition card type icon Empathy

One easy way to remember typings are by color and converting them into elements used in other games. For example, Logic is blue and correlates to Water, which beats Empathy's red (Fire), but weak against Intuition's green (Grass).

Skills

See also: Skills

Cards will also have skills. Some cards have skills which passively take effect, and others have skills which take effect when a player selects them.

Cards will affect Influence (Attack stat) or Defense such as boosting your own Influence/Defense stats or lowering the enemy's Influence/Defense stats to boost damage/lower damage you take.

Some cards will even have skills that passively boost the base stats of cards, such as Formidable cards that boost Influence when equipped from the Support deck.

Questioning

Clue Analysis

Inspection

Investigation

Trials