Editing Skills

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[[Skills]] are abilities that activate during debates. Card skills can be passive skills that automatically activate at battle start, or active skills which activate when a card is used.
Each card has a set of skills that activate during debates. These skills typically center around boosting stats (e.g. Influence/Defense) for either itself or other cards.
 
The majority of cards affect Influence (Attack) or Defense, such as increasing a player's own Influence/Defense, dealing more damage to an argument (enemy), or lowering an enemy's Influence/Defense. There are also some R cards which have skills that activate when placed in the Support Deck such as cards with the skill [[Formidable]].
 
These skills can be upgraded using various [[Items#Skill Up Items|skill up items]] that can be obtained from [[Anomaly Levels]] and [[NXX Headquarters|NXX Headquarters - File Room]].
 
__TOC__
 
== Mechanics ==
Skills come in the following types:
* '''Combat Skill'''
** Damage Amplification
*** These skills directly increase the damage of outgoing attacks from that card. Example: [[Preemptive Strike]] deals x% Influence dmg to a single argument.
** Stat Boost
*** These skills increase the influence or defense of subsequent cards for N turns. Example: [[Logical Conclusion β I]] boosts the Influence of your Logic cards by x% for 2 turns.
** Enemy Stat Reduction
*** These skills reduce the influence or defense of the enemy for N turns. Example: [[Negation γ II]] reduces the opponent's Logic Defense by x% for 3 turns
* '''Self-Enhancement Passive'''
** These skills increase the influence or defense of the card itself in debates. Example: [[Emotional Appeal]] boosts the card's base Influence by x for every Empathy card in the Primary Deck
* '''Primary Deck Passive'''
** These skills increase the influence or defense of all cards in the primary deck. Example: [[President's Orders]] boosts the base Defense of all Marius cards in the Primary Deck by x
* '''Support Deck Passive'''
** These skills also increase the influence or defense of all cards in the primary deck, but only take effect when the card with this skill is placed in the support deck. Example: [[Formidable]] boosts Influence by an additional 0.19% when this card is in the Support Deck.
 
Cards unlock skills in a specific pattern based on the card rarity:
{| class="wikitable"
! Level || R || SR || SSR
|-
| 1 || Combat Skill || Combat Skill || Combat Skill
|-
| 40 || Support Deck Passive || Self-Enhancement Passive || Self-Enhancement Passive
|-
| 70 || - || Primary Deck Passive || Primary Deck Passive
|}
 
=== Tiers ===
Cards will have skills belonging to one of three different tiers: I, II, and III, belonging to R, SR, and SSR rarity cards respectively. Skills of higher tiers will have higher multipliers than those of lower tiers, even if they have similar effects.
 
Example:
* [[File: Preemptive Strike icon.png|24px]] [[Preemptive Strike I]] deals 108% Influence damage to a single argument at level 1, and 140.04% at level 10.
* [[File: Preemptive Strike icon.png|24px]] [[Preemptive Strike II]] deals 109% Influence damage to a single argument at level 1, and 145% at level 10.
* [[File: Preemptive Strike icon.png|24px]] [[Preemptive Strike III]] deals 110% Influence damage to a single argument at level 1, and 149.96% at level 10.
 
=== Attributes ===
Stat boosting skills can either affect a single attribute, or all attributes (neutral). While neutral stat increases are more flexible, they generally have lower modifiers than single attribute stat boosts.
 
Example:
* [[File: Bait & Lure icon.png|24px]] [[Bait & Lure γ I]] at level 1 boosts the Influence of your Empathy cards by 3.6% for 3 turn(s)
* [[File: Layer by Layer icon.png|24px]] [[Layer by Layer γ I]] at level 1 boosts your Influence by 2.2% for 3 turn(s)
 
Cards cannot obtain skills that boost a different attribute than the card's own attribute - they will only either be neutral or the same as the card.
 
=== N turns ===
Skills that boost Influence or Defense for N turns can come in three different variants: α, β, and γ, applying effects for 1 turn, 2 turns, and 3 turns respectively. Generally, effects that last for more turns have lower multipliers per turn, but result in higher overall stat increases.
 
Example:
* [[File: Indirect Approach icon.png|24px]] [[Indirect Approach α I]] at level 1 reduces the opponent's Empathy Defense by 11.4% for 1 turn(s)
* [[File: Indirect Approach icon.png|24px]] [[Indirect Approach β I]] at level 1 reduces the opponent's Empathy Defense by 7.8% for 2 turn(s)
* [[File: Indirect Approach icon.png|24px]] [[Indirect Approach γ I]] at level 1 reduces the opponent's Empathy Defense by 7.2% for 3 turn(s)
 
=== Self-Enhancement Passives ===
Enhancement passive skills can be either a flat increase or a % increase. They can also be a set modifier, or an increase per number of specific cards in the primary deck. Cards can be specified based on attribute or on the featured character.
 
Example:
* [[File: Balanced icon.png|24px]] [[Balanced II]] boosts the card's base Influence by 144 during debates
* [[File: Extrapolation icon.png|24px]] [[Extrapolation II]] boosts the card's base Influence by 36% during debates
* [[File: Deductive Reasoning icon.png|24px]] [[Deductive Reasoning II]] boosts the card's base Influence by 21 for every Logic card in the Primary Deck
* [[File: Painstaking Investigator icon.png|24px]] [[Painstaking Investigator II]] boosts the card's base Influence by 1.15% for every Logic card in the Primary Deck
* [[File: Sharp One icon.png|24px]] [[Sharp One II]] boosts the card's base Influence by 21.5 for every Marius card in the Primary Deck.
 
=== Primary Deck Passives ===
Primary deck passives boost the stats of specific cards in the primary deck by either a flat increase or a % increase. They can also specify cards based on attribute or on the featured character. These skills only affect the primary deck if the card is in the primary deck itself.
 
Example:
* [[File: Drastic Measures icon.png|24px]] [[Drastic Measures II]] boosts the base Influence of all Empathy cards in the Primary Deck by 1.15%
* [[File: Strike Weakness icon.png|24px]] [[Strike Weakness II]] boosts the base Influence of all Empathy cards in the Primary Deck by 21
* [[File: President's Orders icon.png|24px]] [[President's Orders III]] boosts the base Defense of all Marius cards in the Primary Deck by 27
 
=== Support Deck Passives ===
Support deck passives only take effect when the card with the skill is placed in the support deck.
 
Currently this comes in the skills [[File:Formidable icon.png|24px]] [[Formidable]] and [[File:Progressive icon.png|24px]] [[Progressive]], and is limited to R rarity cards.


==List of Skills==
==List of Skills==
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[[Category:Skills|Skills]]
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