Secrets of the Tomb Artifact Intro-V: Missing Clay Pot

From Tears of Themis Wiki

Overview

  • Stage Cost: None
  • First Clear Rewards: Astral Memory icon.pngAstral Memory x20

  • Unlock Condition: Exploration Knowledge level Intro-V
  • Note - During its initial limited run, this stage's first clear reward was: Antiquated Coin icon.pngAntiquated Coin x100


Guide

  • Hover to view spoiler content.

Script

Tomb of Ita
Khaimit
Tomb of Ita
Khaimit - Ruins.png

Artifact Discovery

You: Look, curator. We have found a patterned jar that looks like a clay pot.

Museum Curator: Let me have a look... Looks like it is a clay jar. The pattern on the jar is the typical water ripple style of ancient Khaimit.

You: Water ripple? So is this is a pot for water?

Museum Curator: Exactly, what a clever girl!

Museum Curator: With the arid climate in Khaimit, water was vital to the ancestors here. So water storage was an important matter.

Museum Curator: The water ripples painted on it also serves as a prayer for abundant rain and no more water shortage.

Museum Curator: Well, I think roughly this jar would belong to the fifth dynasty of ancient Khaimit, which means it is over a thousand years old.

You: Over a thousand years old!? This jar is so well-preserved that I don't expect it to have such a long history...

Museum Curator: Yes, it is indeed very rare. But there is a strange place...

Museum Curator: Look, the body of the jar and the mouth show signs of use. It does not look like something that has been buried for more than a thousand years. Instead, it seems like it has been used daily.

You: Huh?

Museum Curator: Speaking of which, a nearby village was just was robbed by these grave robbers a while ago, right? Could it be one of their lost items?

You: What? They didn't just rob graves, but they robbed villages too? These robbers are too outrageous!

Museum Curator: You know, there are many artifacts in Khaimit. And it is also not surprising for villagers to have a couple of pieces at home.

Museum Curator: Perhaps they realized this and found it profitable.

You: Villagers? You mean, they use this antique every day?

Museum Curator: It is possible. If this is the case, then it is better to ask the owner to come over for an explanation.

Museum Curator: [Player], could you please help to ask around the nearby villages to see if anyone has lost this pot?

Saying so, the curator takes out a polaroid camera and carefully takes pictures of the pot from different angles.

Museum Curator: All done. You can take these photos to the village chief, who lives in the house next to the oasis.

You: Okay, leave it to me.

Ita Desert RPG map
Khaimit
Ita Desert
Khaimit - Oasis RPG map.png

Go to the oasis, find the village chief and ask him who dropped the clay pot.

You: Hello, are you the village chief?

Village Head: Yes, I am. What can I do for all of you?

Artem: We are here on behalf of the museum curator. May I ask if anyone has lost a clay pot a while ago?

Village Head: ...

Village Head: Clay pot? Let me think about it...

Village Head: Oh, come to think of it... When the village was robbed before, Raiser's family seems to have lost a similar jar

Village Head: He should be feeding his camels in the east at this moment, you can go to ask.

You: Thank you, we'll head right there.

Ita Desert RPG map

Go and find Raiser. He's currently feeding the camels in the east.

You: Wow... There are lots of camels here, and they are all really big...

Artem: Camels are docile but may get nervous when they see a stranger. Let me do the questioning. You can just stand beside me.

Artem: Excuse me, are you Raiser?

Raiser: The one and only. And you are?

Artem: Please have a look at this. Does the pot in this photo look like the one you lose?

Raiser: What? I-Isn't this the clay pot that was robbed from my house last time? Where did you get this?

Artem: It was found in the underground ruins. The curator knows that it is a place where grave robbers hoard their stolen goods. So he wanted us to come over to find the owner.

Artem: If it's really yours, then please take a trip with us to the museum to meet the curator.

Raiser: Museum? That's fine by me, but I've not finished feeding these camels yet. Why don't you all...

You: Do... you need our help feeding them?

Raiser: Huh? Of course not. Why should I let you feed my own camels?

Raiser: I mean, you can go first. I'll just go to the museum later by myself.

Artem: ... All right.

You: (Yikes, I subconsciously thought that maybe he'd wanted us to do something again...)

Tomb of Ita
Khaimit
Rubis Museum
Misc Location - Library.png

Return to the museum and tell the curator about the clay pot and Raiser.

Museum Curator: You're back. We were just talking.

Looking next to the curator, you spot Raiser is standing next to the village head, seemingly having been caught in the middle of conversation.

You: Huh, Raiser? You're here already?

Raiser: Why are you so surprised? I've lived here for so many years. I definitely know how to take a shortcut.

You: ...

Raiser glances at us with an questionable expression that seems to say "what's all the fuss about." He then turns back to the curator.

Raiser: So, like I said. My family has been passing it down for generations. We only use it for drinking water, but none of us knew that it was an antique.

Raiser: Hmm, the robbers really do know their treasure. Can't believe they took even that.

He looked at the clay pot again through the protective glass.

Raiser: I guess this treasure can be taken as a blessing in disguise.

Artem: A blessing in disguise?

Museum Curator: Yes, as soon as Raiser arrived, he volunteered to donate this to our museum.

Raiser: It's nothing but a water jug to me, and I've already bought a new one after I lost it.

Raiser: As for an antique, it should stay in the museum.

You: Mr. Raiser... is a very nice person.

Raiser: Hahaha, the little girl has a good eye. Many people have also said the same.

Artem: ...

You: ...

You: (Huh, the atmosphere feels a little odd..)

Luckily, Mr. Raiser breaks the silence first.

Raiser: Okay, okay, just kidding.

Museum Curator: Well, Raiser and I have to take care of some matters regarding the donation, so we'll excuse ourselves first.

You: See you later, curator!

Summary

Character(s)