Secrets of the Tomb Artifact Intro-V: Missing Clay Pot
Overview
- Stage Cost: None
- First Clear Rewards: Astral Memory x20
- Unlock Condition: Exploration Knowledge level Intro-V
- Note - During its initial limited run, this stage's first clear reward was: Antiquated Coin x100
Guide
- Hover to view spoiler content.
Script
Tomb of Ita
Artifact Discovery
You: Look, curator. We have found a patterned jar that looks like a clay pot.
Museum Curator: Let me have a look... Looks like it is a clay jar. The pattern on the jar is the typical water ripple style of ancient Khaimit.
You: Water ripple? So is this is a pot for water?
Museum Curator: Exactly, what a clever girl!
Museum Curator: With the arid climate in Khaimit, water was vital to the ancestors here. So water storage was an important matter.
Museum Curator: The water ripples painted on it also serves as a prayer for abundant rain and no more water shortage.
Museum Curator: Well, I think roughly this jar would belong to the fifth dynasty of ancient Khaimit, which means it is over a thousand years old.
You: Over a thousand years old!? This jar is so well-preserved that I don't expect it to have such a long history...
Museum Curator: Yes, it is indeed very rare. But there is a strange place...
Museum Curator: Look, the body of the jar and the mouth show signs of use. It does not look like something that has been buried for more than a thousand years. Instead, it seems like it has been used daily.
You: Huh?
Museum Curator: Speaking of which, a nearby village was just was robbed by these grave robbers a while ago, right? Could it be one of their lost items?
You: What? They didn't just rob graves, but they robbed villages too? These robbers are too outrageous!
Museum Curator: You know, there are many artifacts in Khaimit. And it is also not surprising for villagers to have a couple of pieces at home.
Museum Curator: Perhaps they realized this and found it profitable.
You: Villagers? You mean, they use this antique every day?
Museum Curator: It is possible. If this is the case, then it is better to ask the owner to come over for an explanation.
Museum Curator: [Player], could you please help to ask around the nearby villages to see if anyone has lost this pot?
Saying so, the curator takes out a polaroid camera and carefully takes pictures of the pot from different angles.
Museum Curator: All done. You can take these photos to the village chief, who lives in the house next to the oasis.
You: Okay, leave it to me.
Ita Desert
Go to the oasis, find the village chief and ask him who dropped the clay pot.
You: Hello, are you the village chief?
Village Head: Yes, I am. What can I do for all of you?
Artem: We are here on behalf of the museum curator. May I ask if anyone has lost a clay pot a while ago?
Village Head: ...
Village Head: Clay pot? Let me think about it...
Village Head: Oh, come to think of it... When the village was robbed before, Raiser's family seems to have lost a similar jar
Village Head: He should be feeding his camels in the east at this moment, you can go to ask.
You: Thank you, we'll head right there.
Go and find Raiser. He's currently feeding the camels in the east.
You: Wow... There are lots of camels here, and they are all really big...
Artem: Camels are docile but may get nervous when they see a stranger. Let me do the questioning. You can just stand beside me.
Artem: Excuse me, are you Raiser?
Raiser: The one and only. And you are?
Artem: Please have a look at this. Does the pot in this photo look like the one you lose?
Raiser: What? I-Isn't this the clay pot that was robbed from my house last time? Where did you get this?
Artem: It was found in the underground ruins. The curator knows that it is a place where grave robbers hoard their stolen goods. So he wanted us to come over to find the owner.
Artem: If it's really yours, then please take a trip with us to the museum to meet the curator.
Raiser: Museum? That's fine by me, but I've not finished feeding these camels yet. Why don't you all...
You: Do... you need our help feeding them?
Raiser: Huh? Of course not. Why should I let you feed my own camels?
Raiser: I mean, you can go first. I'll just go to the museum later by myself.
Artem: ... All right.
You: (Yikes, I subconsciously thought that maybe he'd wanted us to do something again...)
Rubis Museum
Return to the museum and tell the curator about the clay pot and Raiser.
Museum Curator: You're back. We were just talking.
Looking next to the curator, you spot Raiser is standing next to the village head, seemingly having been caught in the middle of conversation.
You: Huh, Raiser? You're here already?
Raiser: Why are you so surprised? I've lived here for so many years. I definitely know how to take a shortcut.
You: ...
Raiser glances at us with an questionable expression that seems to say "what's all the fuss about." He then turns back to the curator.
Raiser: So, like I said. My family has been passing it down for generations. We only use it for drinking water, but none of us knew that it was an antique.
Raiser: Hmm, the robbers really do know their treasure. Can't believe they took even that.
He looked at the clay pot again through the protective glass.
Raiser: I guess this treasure can be taken as a blessing in disguise.
Artem: A blessing in disguise?
Museum Curator: Yes, as soon as Raiser arrived, he volunteered to donate this to our museum.
Raiser: It's nothing but a water jug to me, and I've already bought a new one after I lost it.
Raiser: As for an antique, it should stay in the museum.
You: Mr. Raiser... is a very nice person.
Raiser: Hahaha, the little girl has a good eye. Many people have also said the same.
Artem: ...
You: ...
You: (Huh, the atmosphere feels a little odd..)
Luckily, Mr. Raiser breaks the silence first.
Raiser: Okay, okay, just kidding.
Museum Curator: Well, Raiser and I have to take care of some matters regarding the donation, so we'll excuse ourselves first.
You: See you later, curator!